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    What PROGRAM (S) do YOU use/How You use it/What can be don with him

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    Tom(ADMIN)
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  Tom(ADMIN) on Mon Oct 28, 2013 9:54 am

    And I haven't a clue what you guys are on about...CAD? CAM? Not a clue...I like my pencil and paper.
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    profesorul
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  profesorul on Tue Oct 29, 2013 11:26 am

    Are ALWAYS reliable huh.
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    david f
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  david f on Wed Oct 30, 2013 9:05 am

    No I don't use anything much like that either. I scan drawings in to a very old version of Paint Shop Pro. This lets me get dimensions off it more easily. Framesizes etc. I then put on a spreadsheet. These then get translated through to wood and clay.

    The problem, I suspect is our "build rate". If you are only building a submarine every 2 or 3 years then any investment in time or money in CAD/CAM software is not really justified. If we were manufacturing one every month it would be different. Learn to use a CAD/CAM programme and by the time you get to use it again, you have forgotten the commands, perhaps.

    I suppose the time is not far off that we do input everything to CAD/CAM and then send it off to get it 3D printed. We are not there yet not least because you need a plastic that is as tough and repairable as fibreglass, I would say.

    David

    Tom(ADMIN)
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  Tom(ADMIN) on Wed Oct 30, 2013 9:17 am

    You have a very good point there, David...I too use Paint for anything I need to scan and modify, I find it very simple and easy to use, it does all I need it to do.

    I have the greatest respect for those of us, like Marius, who can use and understand these new methods like CAD/CAM, 3D printing, etc. I did take a look at CAD/CAM once, and it frightened the life out of me...I didn't know where to start with it.

    I guess us 'oldies' tend to stick to with what we know and understand...you can't really go wrong with a pencil, a ruler, and a sheet of paper. And yes, I still prefer feet and inches over this new fangled metric stuff!


    Richard
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    profesorul
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  profesorul on Wed Oct 30, 2013 9:23 am

    david f wrote:No I don't use anything much like that either. I scan drawings in to a very old version of Paint Shop Pro. This lets me get dimensions off it more easily. Framesizes etc. I then put on a spreadsheet. These then get translated through to wood and clay.

    David
    Perfectly true DAVID.

    - Can You tell me what version of PAINT SHOP Pro do You use....on what version on Windows (XP ; W7 32/64Bit)? ;
    - Can You guide me a litle how can I do it exactly? ;
    - and WHAT TYPE of Files can be imported on Paint Shop?...becouse those drowings are most of the time pictures ;

    THANK YOU

    timgarrod
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  timgarrod on Wed Oct 30, 2013 10:56 am

    i use blender, there is a undo ctrl+z, there a great video series on youtube that i used. not sure if any good for cad work as more 3d models though but I haven't played with it too much


    Last edited by timgarrod on Wed Oct 30, 2013 10:57 am; edited 1 time in total (Reason for editing : spelling)
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    profesorul
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  profesorul on Wed Oct 30, 2013 12:02 pm

    HI ,
    @timgarrod ,

    Blender and I think it is a good program for what we need .
    But English is not my native language therefore is difficult to understand tehnical terms.
    Google translate dossen't make much ;

    Can You make  a short list of USUAL COMANDS for?.

    THANK YOU                 MARIUS

    timgarrod
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  timgarrod on Wed Oct 30, 2013 5:51 pm

    Hi Marcus,

    no problem, I get all the short cut I know and will post later

    Tim

    timgarrod
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  timgarrod on Wed Oct 30, 2013 5:55 pm

    Hi again, just found this online.
    easier than having to type up

    http://www.keyxl.com/aaac91e/403/Blender-keyboard-shortcuts.htm
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    profesorul
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  profesorul on Thu Oct 31, 2013 10:55 am

    HI ,@timgarrod

    THANK YOU so Much.
    These is what I'm looking for.

    MARIUS

    tsenecal
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  tsenecal on Fri May 27, 2016 6:01 pm

    I have just recently purchased a 3d printer, and use google sketchup for what i have built so far...  these are parts for a 1:32 scale type VII u-boat i am building..







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    david f
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  david f on Tue May 31, 2016 12:27 pm

    That looks good.

    It is interesting to see the way that the technology is developing.

    Would you say that it is OK for one-offs or more suitable for repeats? (I am thinking about the time to set it up etc.)

    The surface finish is very good but not (and presumably can never be) mirror-smooth? Is it easy to finish off? Would things like WTC end caps need an additional machining step?

    Many thanks and more please!

    David






    tsenecal
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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  tsenecal on Tue May 31, 2016 2:58 pm

    David,

    things like internal trays for WTCs and endcaps, as long as they are clean enough to fit parts, need no additional cleanup, the endcap you see in the photos was dimensionally correct as soon as it came off the printer. It worked as an endcap, ie, the smallest thickness o-ring i had for that diameter gave me a water-tight seal with that endcap.   any additional "things", such as blocks for mounting tech-racks, or holes for pushrods and motor shafts and motor mounting bolts can all be designed into the part, prior to it being printed, so "structural" parts as i call them, would be ready to use right off the printer.

    things like the diving planes, rudder, and a-frame are not a good enough finish to install immediately.  the filament i use can be sanded rather easily, and a small amount of putty, or filler type primer with some 200 grit sand paper will make the parts ready for installation, or in my case, i will probably use them as masters for rubber molds.

    its difficult to tell from the photos, but all the diving planes and rudders are made with 2mm x 2mm square holes in them, which, after a small amount of cleanup, are ready for brass tubing to be installed for the proper hinge for each part.

    the a-frame is not quite stiff enough to be used directly out of the printer, but if i were to make it thicker, it probably would work.

    the question about on-off design is simply the classic "cost-benefit" ratio.  would it be faster/easier to build the one-off by hand, or design and print it?  for me, i haven't yet asked that question.  I rationalize the time spent drawing a rather simple object as "learning".

    as to the time involved, sketchup took me a week to get comfortable with, but then, most of my living has been spent using tools like adobe illustrator and adobe photoshop, so cad/cam types of software come easy to me.   obviously, the more complicated the part, the more time it takes to draw it, but all the items pictured took between 30 minutes (end cap) and 3 hours (a-frame) to draw, and then the file is put on an SD card, the SD card is put in the printer, and then i let it run while i sleep.  i can get a status after it is finished, to find out how long it took, and none of the "files" you see took more than 4 hours to print.  the rear diving planes each took 30 minutes.
    things like the endcap and a-frame benefit most from the use of 3d cad software.  i only had to draw one side of the a-frame, then duplicated and mirrored that one side to create the second side in about 30 seconds.  the endcap will have about 10 different derivatives, with different holes and mounting points (two motors, one motor, 3 pushrods, two pushrods, 1 pushrod, etc.)  I am even investigating what it would take to design a fixture for a cup seal directly into the endcap, so that propshafts and pushrods would not require any additional hardware (except the seal) to work.

    one item i am hoping to try (both to draw and to print) is a giant 5" 5 bladed prop...  a replacement for the propeller on my Alvin submersible.  I dont NEED one, but i want to see if i can draw and print one.  if i am successful at that, the 3d printer will actually be "better" than the mill i own.

    a test fitting of parts on the a-frame and rear planes:


    Proflooney

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    Re: What PROGRAM (S) do YOU use/How You use it/What can be don with him

    Post  Proflooney on Sat Oct 29, 2016 7:03 pm

    I use Solidworks been using it for aircraft design for years. since I am about to start my first sub/boat design I will do a whip in this forum and will be able to show the nice features of solidworks as I go. solidworks made designing planes so easy it was silly and should be the same with subs and boats. now for enlarging isf I have soso quality I like to use corel draw as when I enlarge my drawings the lines dont get thicker like most programs do to them. usually I will do a trace in corel draw once i enlarge my drawing sheet then sav e my traced info to a dxf file for solidworks. however you can bring images in solidworks and enlarge them without too much problems with lines thickening it depends on how much you are enlarging by

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